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Orcish Inn Wiki
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== Beer Brewing == Brewing beer is a major part of Orcish Inn, as the player's progress relates to the satisfaction of the visiting clans, which mainly consists of drinking a beer with the right [[taste]], [[tint brightness]], [[full body]], [[bitterness]], [[alcoholic strength]] and [[flavor]] (if any). Beer brewing consists of 3 steps: # '''Malt''': creating [[malt]] out of a cereal crop like [[barley]] and [[water]] with the help of a [[malt box]]. # '''Wort''': creating [[wort]] out of [[malt]] and [[water]] with the help of a [[wort boiler]]. # '''Beer''': creating [[beer]] out of [[wort]], [[hop]], [[yeast]] and optionally a [[flavor]], all with the help of a [[beer brewing kettle]]. In all 3 cases, the production has to be fueled, for example with [[wood]], [[charcoal]] or [[dung]]. [[Fuel]] doesn't affect the product nor its quality, but is necessary to start the production and keep the production running. Different types of [[fuel]] differ in the average duration until they get depleted. === Malt Production === [[Malt]] has two properties: its [[taste]] and its [[tint brightness]]. The wort and finally the beer will derivate these two properties from the malt. As a clan wants a certain taste and tint brightness, it's reasonable to address their wish by configuring the malt box with fitting materials. The first slot of the [[malt box]] production is related to the [[fuel]] and doesn't affect the product, but without it, the production doesn't start. The second slot takes a cereal crop ([[barley]], [[spelt]], [[rye]], [[wheat]] or [[corn]]) and defines the malt's taste. Using a [[barley]] will result in barley malt. The third slot takes between 1 and 6 [[water]]. The amount of water defines the malt's tint brightness. One water will result in a tint brightness of zero, two water in a tint brightness of one, three water in a brightness of two and so on. [[File:Production malt box.png|center|frame|The production interface of the malt box.]] === Wort Production === [[Wort]] has three properties in total: [[taste]], [[tint brightness]] and [[full body]]. As malt is one of its materials, it will derivate taste and tint brightness from it. Similar to the malt box, a certain amount of water is necessary to target a specific level of full body. The beer made out of a wort will derivate its taste, tint brightness and full body. The first slot of the [[wort boiler]] production is related to [[fuel]] again. The second slot takes the malt. The third slot works like the third slot of the malt box: it takes between 1 and 6 water. One unit of water will result in a full body property of 0 and so on. [[File:Production wort boiler.png|center|frame|The production interface of the wort boiler.]] === Beer Production === [[Beer]] has six properties in total: * [[Taste]] derived from the used wort, for example a [[barley]] taste * [[Tint brightness]] derived from the used wort, for example a tint brightness of 2. * [[Full Body]] derived from the used wort, for example a full body of 5. * [[Acerbity]] based on the amount of [[hop]] put in, for example an acerbity of 1. * [[Alcoholic strength]] based on the amount of [[yeast]] put in, for example an alcoholic strength of 0. * [[Flavor]], an optional and additional crop, for example [[belladonna]]. A beer can have no flavor at all. The first slot of the [[beer brewing kettle]] production is reserved for the [[fuel]] again. The second slot is dedicated to the wort, which sets the taste, tint brightness and full body of the final beer. The third slot takes between 1 and 6 hop and like the water in the malt box and wort boiler, the amount of hop used defines the beer's acerbity. One hop results in an acerbity of zero, two hop in an acerbity of one and so on. The fourth slot takes between 1 and 6 [[yeast]] and again, the amount of yeast defines one of the beer's properties: the alcoholic strength. As you can already imagine, one yeast will result in an alcoholic strength of zero, two yeast in a strength of one and so on. Some clans want a flavor, but it's possible to brew beer without any flavor at all. If the beer should have a flavor, a special crop has to be placed in the fifth slot. Currently available flavor crops are [[belladonna]], [[blueleaves]], [[dryroot]], [[sunflower]], [[lotus]] and [[Scholar's Fire]] A beer brewing kettle will produce 20 beers with one production cycle. They are put automatically into near [[beer barrel]]s or [[faucet]]s. [[File:Production beer brewing kettle.png|center|frame|The production interface of the beer brewing kettle.]]
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